drunkenpandaren: (sighing)
Back in 2008 or 2006, I forget which, my brother started playing World of Warcraft and like a good humored person I stuck with my Free to Play games which wasn't actually all that F2P. In short however, when I moved out to Calgary he gave me a copy of World of Warcraft with a promise that I would play with him.

That was about six years ago, maybe eight depending on when the WoW thing all began.

Since then, I have journeyed through Blackfathom Deeps, marched upon Maraudon, explored Hyjal, had finny fun in Vash'jir, and I have encountered every raid there is known to man. One time, I encountered the Paladin Pals. And I have never said these words until today:

I am going to quit World of Warcraft.

This decision has been weighing on me heavily for at least five months now, since the beginning of this year. I had plans which had been whittled away by disappointment and real life, trying to get back into the groove of trying to work for a living because being in between jobs sucks so much. I am on my last fifteen dollars and I don't think I can afford any more.

I will honestly never forget the kind people who I have encountered over time, the good memories and the bad. It's not about raiding or being bad at it, or whatever. It's about the people who I enjoy seeing while logging on. WoW has been my social outlet for a good 6 years and I think it's kept me sane.

I will continue to play, but sporadically. I've cancelled my sub and there's a chance I may not renew it unless I really want to. I love the game, and I love the lore and the people in it. But I think its time to take a step back and get my hands on something else for a while. I don't think I can keep going, not after the slump from Cata that basically ruined me and my enthusiasm until Mists came out.

To my guildmates, I leave with you the saying that "Progression is great. Just remember your limits. Headwalling against bosses makes it not fun for everyone."

To my friends in WoW, I have to say "Thank you for the fish, it's been a blast. I never regretted playing with any of you."

Maybe you'll see me back for 5.4. But as of 5.3, I am done. I don't think I can do it anymore, not without a huge influx of lore which I enjoy immensely and keep motivation for playing. Endless LFR has drained me to the point of no return, and I need to step back.

In short, may the Red Crane guide your path.

Jian Lan/Momotaros/Xhu Min
- Moon Guard/Wyrmrest Accord
drunkenpandaren: (Default)
PANDAS!

Okay now that's out of my system, lets break it down. I've done part of Jade Forest and the Pandaren Starting Zone. While it is unfinished by spades and things aren't done, and cinematics aren't put into the game yet, it is an interesting experience to say the least.

Monk is by far the most refreshing design of gameplay I have ever experienced in a long while. There's enough power, flexibility and design to keep it fresh, and some of these abilities range from amazing to downright hilarious. The strong AOE style of gameplay, coupled with the melee-types of chi generation is downright incredible, and the animation really lends to it. Even though some of the models aren't done YET, it is already proving to be a nice fluid experience.

Pandas come in three flavors: Brewmaster, Mistweaver and Windseeker which are your Tank, Heal and DPS specs. Or as I like to call them, Jackie Chan, Iroh and Bruce Lee. Clearly the Iroh Spec is fundamental but it's also quite an interesting gameplay. You don't use offhands or shields for healing, you use weapons which are systematic to the Chi generation abilities of Jab/Slice/Clobber/Whatever. Energy generation is top tier and it is a fun experience all around.

Lorewise, this is nice because you get the feeling Pandas are here to bring balance, and not side wholy with one or the other. The uncertainty of Ayla when Varian stresses no-cross-faction friendships is definitely heard in her "voice" as it were.

The environemnt is top tier. So much that I have to turn my graphics DOWN in order to maintain a steady FPS and even then I am LAGGING. But this IS beta after all and there isn't much to it. I have a beast of a machine and Beta lags? Clearly this is graphic intensive.

Monk really brings a refreshing view to the game, and gives us a nice feel for it. It's strong, powerful, rogue-like with huge burst values. Put them into heirloom and they're unstoppable. But that's not what I'm here for at least.

First impressions are developing as they go around, but nothing beats rolling through zones to the Mulan Soundtrack.
drunkenpandaren: (sighing)
I find myself looking forward to Raid Finder every Tuesday. It's gotten to be a habit of mine, having to get up and go and deal with Raid Finder as soon as possible. Y'know, get it done so I can move on. But I always find the maximum enjoyment on my paladin for one reason or another. I guess it's just because I really love playing my paladin.

Back in Vanilla WoW they were amazing, and then nerfed, and then amazing again. Wrath of the Lich King was The Era of the Paladin, where everything would go swimmingly for us. And then they nerfed us right up the butt during the first part of Cataclysm. There was no median about it, Pallys were terrible in the early part of Cataclysm, to the point that we could only tank.

Retribution has a long sorrid story about itself, the Useless Spec as some people call it. There would be absolutely no middle ground, you leveled protection because there was nothing for it. And then Wrath came, and completely destroyed the Ret Spec, making it a viable damage spec. No longer would people laugh at you for being a Ret Pally. Oh no. This was amazing and it was done well.

I guess my rambles are just that, but I wanted to think about how Ret Pallys have come a long way. It's still not where I'd like it to be, in the Wrath Glory Days, but it's very viable now, as much as gameplay is concerned.

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drunkenpandaren

May 2013

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